Today's review is of the 2025 release, The Hobbit: There and Back Again. For 1-4 players, it takes 30 minutes (per chapter).
Overview
Relive The Hobbit in this dice-drafting/roll & write game! The story is broken into eight chapters (or adventures). In each, you will compete to collect resources, create paths (with a dry erase marker), and perform actions to ultimately complete the chapter goal. Do so with the most points and you win!
On a turn, the first player rolls the five dice, choosing one and executing its action (creating a pathway of certain geometry, collecting resources, or performing an action). The next player clockwise chooses one of the four remaining dice and does the same. Play continues clockwise until the dice are all claimed. Then the next player in clockwise order rolls the five dice again and the cycle repeats.
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| Chapter One in progress; image from here |
Each chapter has a stated objective (condition which ends the game) and rules on how points are earned. For example, the first chapter's objective is to connect 12 dwarves to Bag End (when the first player does so, the game immediately ends). You get points for each dwarf you connect, but you get more points if you have bread on-hand when a given dwarf arrives. And you get more points still if you collect swords (to arm them) or can get Gandalf and Thorin to visit, too.
Review
My boys and I played only the first chapter so far, but this is fun! It is easy to learn with lots of meaningful choices (both in the dice you choose and the paths you draw). They do a good job of giving multiple options for the dice, so if your preferred option is unavailable, you may be able to get something else through crafty choices stated on the board for a given chapter. The chapter approach is appropriate for The Lord of the Rings tales (another publisher took the same approach to The Lord of the Rings Adventure Book Game to good effect). I look forward to the other chapters.
Rating: A-






