Today's review is of the 1975 release, Dungeon! For 1-8 players, it takes 45 minutes . . . or much longer.
Overview
Take on a role (cleric, wizard, fighter, elf, something else) and dare to enter the dungeon! On your turn, you move up to 5 spaces (stopping if in a room or chamber with monsters) and fight a monster if possible. The board is separated into six zones, with two decks for each (a monster and treasure deck). To fight a monster, draw a monster card from the matching deck, and role two die. If your number (which varies based on your role) is equal to or greater than the monster's, you win! Take a treasure card (from the corresponding treasure deck), which grants points or other bonuses. If you lose, roll again to determine your fate- you may drop treasure, be pushed back, or worse. Once you've accumulated enough points, head back to the center of the board first to win!
game components; image from here |
Review
A very simple game, I had low expectations for this one. But I was pleasantly surprised- it's better than expected. Yes, it's basic, and yes, it's mostly dice chucking, with very little strategy. But a simple concept executed well should not be ignored. It takes much longer than the printed time, but I wouldn't say no to an occasional play.
Rating: B-
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