Today's review is of the 2018 release, Root. For 2-4 players, it takes 60-90 minutes.
Overview
In Root, four factions vie for control of the woodland. Will you play as the:
- Cats, who have siezed control and seek to keep it,
- Eyrie, who seek to reclaim their holdings,
- Woodland Alliance, commonfolk who need to band together and generate sympathy, or
- Vagabond, who wants to complete quests by aiding- or hurting- the others?
An asymmetric game, each faction has starkly different abilities and turn actions. But different paths lead to the same goal: the first to 30 victory points wins, or you can choose to play a dominance card, creating a different win condition for you only.
game in progress; image from here |
Review
I like this game. The asymmetry means there is a lot to learn, but it's not so bad once you play a turn or two. I did feel like one play-through wasn't enough- it would require multiple sessions trying different factions to fully explore each one, as the asymmetry makes each faction feel like learning a different game, in a sense. But that's part of the fun. The game is well-designed and the components are of top quality. Overall, recommended.
Rating: A
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